【Board Game Miscellaneous】Preview of IELLO's New Board Game: Ride the African Savannah, Prosper the Ancient Greek City-state
2020-12-02

IELLO is a French board game company founded in 2004. It was called Cartagogo when it was founded. It was renamed IELLO in 2008. IELLO publishes a wide range of game types. There are many mini-games. They feature exquisite graphics, exquisite game UI, and relaxed and innovative game style.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦


IELLO has a lot of publishing plans this year. The most popular "King of Tokyo Dark Edition" has been on sale for some time, and there are several interesting works in the remaining games.

1.《Kitara

This is a board game based on African mythology. The Kitara empire in Africa is falling apart. As the ruler of an independent kingdom after the empire is split, the player's ultimate goal is to reunify this huge empire. In the game, players can recruit soldiers to attack each other, feed the herd to protect the pasture, and use these achievements to prove their worth to the people, and eventually become the ruler of this rich land.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

The game itself is a simple and lively card-driven area control game with certain engine construction elements. During the game, the cards that players can get are divided into five columns, corresponding to the five stages in the game in total. The more icons on a column, the stronger the effect of actions that can be performed at this stage.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

Players take turns in rounds, and each round is divided into five stages. The first is the card draw stage, where players can obtain new cards. There will always be six face-up cards in the game, and the player's action intensity at this stage will determine the range of cards to take. There are a few icons to choose from the first few cards in the card row.

The cards in the game are divided into five eras, the later the era, the stronger the card effect. Higher card drawing ability means that cards of the new era can be obtained earlier, which is actually very helpful.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

The second stage is recruitment. For each icon in the second column of the new card that the player gets, he can get a corresponding unit. The old card does not provide any troops to the player. Therefore, unlike the general zone control game, the player's unit will strictly match the number of units displayed on the card, so it is more particular about the control of troops.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

The third stage is movement. Each icon in the fourth column of a player's card can be moved once. Each time the player moves, the player can move one or more units in a certain area of his own one space in one direction, and when they encounter other players' units while moving, a battle will be triggered.

The combat mechanism of this game is very simple, the combat power only counts the number of units, and as long as there are more units than the opponent can win. However, there will be no battle damage accordingly. The losing unit will only return to the nearest friendly area, and the last area will not be captured. The ultimate goal of all conquests is to get points.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

The fourth and fifth stages are scoring and management, that is, the liquidation phase. The scoring phase is very simple. Players get one point for each icon in the fourth column. In addition, there are two types of units that will provide extra points. Hero units will get a hero mark when attacking, but only one can be saved per round. It is best to choose the larger number of points to keep. Players will also get two points if they control a ruin with a mythical animal. These two units are actually the main goals of player zone control.

The management stage is the stage of feeding the people. The cards in the game actually represent the players’ people and need to be fed. Each time the player controls a bush with a warrior, a card can be reserved, and the part that cannot be reserved is discarded. How to maintain a reasonable supply line and make choices about the cards obtained are also extremely elegant parts of the game.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

The overall rules of the game "Kitara" are very simple, but the content is rich, and even the supply line is abstractly integrated into it. There are actually not many games that are not obsessed with destroying the enemy and are completely immersed in regional control.

Cards are the absolute protagonist in the game. In order to improve the playability, the designer has added two sets of red and blue decks to the game, with different difficulty levels, facing different groups of players. There is a card that can function without replenishment in the red deck, which will have a huge impact on strategy and gameplay. This setting also greatly improves its reopenability.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

2.《KJORA:Rise of an Empire》

This is a tabletop game that is expected to be launched in 2021. There is still relatively little intelligence released, but the art and concepts are still more interesting. In the game, the player is the ruler of the ancient Greek city-state and needs to develop this city faster and better than his opponent.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

Players have to make many choices in each round. The development of philosophy, legislation, culture, trade and military will determine the future of the city. Optimize the dice, collect taxes, and send troops to occupy the territories of other countries to ensure that your city shines throughout Greece.

It is expected to be a big-box civilization-building game. The specific rules have not been released yet, but it is worth looking forward to.

IELLO新游前瞻:驰骋非洲草原,繁荣古希腊城邦

In addition to the above two games, IELLO will also launch several popular game expansions and some small box games in the coming year. For example, the expansion of "The Big Book of Madness" "The Big Book of Madness: The Fifth Element", the new version of "Dwar7s" and so on. Generally speaking, there are still more games to look forward to, and friends who are interested can pay attention to it.

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