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【Board Game Miscellaneous】The board game sequel is officially announced! The indissoluble bond between League of Legends and the board game
2020-09-28

Over the years, the name of LOL has been known to everyone in the gaming circle. As a leader in MOBA games, "League of Legends" and its events carry too many unforgettable memories of players. Today, with the opening of the S10 global finals, it continues to be extremely popular.

Therefore, "League of Legends", a derivative work of the big IP, has always been a concern. In January of this year, Riot Games, the developer of "League of Legends", announced for the first time that they will release a new tabletop game "TellStone: King's Gambit". Although there is only a simple background and schematic diagram, fans are still looking forward to it.

Now this new work has finally officially unveiled the mystery, and the specific gameplay rules and objects have been revealed one by one. This article will introduce you in detail.


"League of Legends" board game feelings
Before introducing this new board game, it is better to review the relationship between "League of Legends" and the board game.

Although Riot Games has achieved great success in the field of MOBA games with "League of Legends", it is clear that they do not stop there, but have formulated a more ambitious plan to cover other game fields. As early as 2016, the company launched its first board game titled "Mechs Vs Minion".

Although this is the first time that Riot has launched a board game, the game designer Stone Librande is amazing. He is not only the chief designer of "DIABLO Ⅲ", but also the creative director of the classic game "SimCity"! Although it is only an excellent resume in the field of video games, it is also easy to design board games for other big cattle. The quality of "Mechs Vs Minion" has been affirmed by many players, and it ranks as high as 39 on BGG!

The background of the game is the hero Rumble in LOL who is good at using mechas and founded a mecha academy, which mainly teaches students how to design and operate fighters. Players will play The Revered Inventor: Cecil B. Heimerdinger, the Megling Gunner: Tristana, the Daring Bombardier: Corki, and the Hexplosives Expert: Ziggs. Four LOL players are very familiar with the students. They will fight against the super soldiers without the help of the principal. 


Although the background story of LOL is adopted, the actual gameplay is not related to the video game itself. In this board game, players mainly use cooperation to ensure the completion of the script goal. Each round is basically divided into three stages, namely the player stage, the enemy stage and the danger stage, but the danger stage is not included in every script.


In the player phase, players take turns to take randomly opened command cards within a certain time limit until each player has selected two cards. Then players will use these command cards in order, including a large number of command cards that can be placed on the central control panel, and a few command cards with one-off effects. Next, the players execute the actions on their dashboard in order and skip all empty slots. In the process of executing the command card, if you kill the enemy, you can gain experience and upgrade to get rewards to enhance the performance of the mecha.

In the enemy phase, the enemy will move forward according to the requirements of the script. When it approaches the player character, it will cause damage to it, and new enemies may be born. The last dangerous stage included in the script will trigger some special events that are unfavorable to the players.

"Mechs Vs Minion" is essentially a programming game. The main gameplay is to place command cards of different colors and functions on the dashboard to let your mecha execute these commands to fight the enemy. During the game, players need to constantly make programming adjustments. The command cards placed on the control panel can be overwritten by new cards to discard the original cards to perform new effects. If it is the same type of command card, Will stack up to upgrade their own attributes and functions.

One of the features of this game is that the excellent artwork and exquisite models that fit the LOL background are very eye-catching, especially after the model is painted, even non-LOL players can like this style;

The second is a cooperative mechanism with a good sense of rhythm, which makes the programming of the game very strategic. Each player has almost no Downtime, and the whole process of participation and interaction is very sufficient;

The third is the easy-to-difficult setting so that players gradually become familiar with the gameplay to meet the challenge. In addition to the teaching levels, the difficulty of the game's 10 scripts gradually increases, and each script itself also has three difficulty levels: simple, normal, and difficult, which greatly improves The durability of the game.

However, the hero expansion that players have been looking forward to has not arrived...

In April of this year, Riot launched the first card game "Legends of Runeterra" with the theme of LOL. Although this is an online MOBA strategy card game, there is no physical version, but the gameplay is as normal Battle card board games have a lot in common.

The game first needs to build a deck. In the battle, destroying the opponent's crystal is the basic victory goal. The two sides take turns to play cards to deploy units in the battle. The usable cost will increase by one fee per round until the upper limit of 10 points. The specific rules and mechanisms are more complicated, so I won’t go into details here.

The most interesting thing about it is that both sides can act in each round. When one of them makes an action, the other can continue to act. The battle control is high and there is a feeling of tit-for-tat.

However, since the release of this work, it has been in a tepid state in China. Although it is a derivative work of the League of Legends series, its topic has been low due to various reasons such as difficulty in getting started and less publicity.

In addition to the official works, fans of "League of Legends" have also made many related themed board games. For example, players EclipseClaw and Paulius have produced a physical version of a turn-based board game that integrates the League of Legends MOBA gameplay on the table. In the game mechanism.

Fans have also made a self-made battle confrontation board game with a hexagonal checkered board as the layout. The heroes in LOL are used as units to fight against each other, and some of the skills of these heroes are restored, and the dice are used to determine damage. More interesting.

"League of Legends" latest work "TellStone: King's Gambit"
The first board game of "League of Legends" "Mechs Vs Minion" takes about 60 minutes in a single game. The online card game "Legends of Runeterra" also has a more complicated mechanism. The new game "TellStone: King's Gambit" is a game with simple initial settings and easy-to-use rules and procedures. It only takes about 10 minutes to play a game.

The main accessories of the game are some stone chess pieces. Each chess piece is engraved with a unique symbol on the front. The durable stone and metal shell look very textured (after all, the rules and instructions have added a textured waterproof coating).

Seven pieces of chess are used in each round of the game, which are placed on one side face up at the beginning, and there is also a long strip of chess mat placed between the players. After the game starts, first randomly select a chess piece and place it in the center of the chess mat. Then, starting from the first player, choose one of the six actions in turn to execute, and score points through these actions to get three points first. Will be able to win. These actions include:

① Placement: Designate a piece next to it, and place it on the left or right side of the central piece on the card pad from the opponent's face up.

②Gaiqi: A chess piece on the designated card pad, and the opponent will turn it over.

③Exchange: Specify two chess pieces on the card pad (both face up and reverse), and let the opponent exchange their positions.

④Watching chess: You can peek at the symbols of a chess piece on the opposite side. If you got too much in the previous round, you can peek at the symbols of three dark moves.

⑤Challenge: You can get points from this action! Specify a reverse chess piece on the card pad and let the opponent say the symbol. If it is correct, the opponent will get one point, if it is wrong, the opponent will get one point. After the answer is revealed, the piece will be turned heads.

⑥ Bragging: declare to the opponent that he knows all the dark chess symbols. If the opponent approves it, then he can get a point and the game continues. If the opponent doesn't believe it, then they will be verified one by one, and all the answers are correct to get the victory, but as long as one is wrong, the opponent will directly win.

Someone might say that when there are only one or two dark moves at the beginning, can't I directly win by "bragged"? Hmm... it's impossible. Because there is another bragging rule, when you claim that you know all the dark chess symbols, your opponent can also indicate that you also know all dark chess symbols and verify them first. If the verification succeeds, you will win. Everyone knows the first one or two dark moves, so at this time "bragged" will only give victory to the opponent.

"TellStone: King's Gambit" chooses most of the actions by yourself, and then makes the way of manual execution very balanced, because it can strengthen the memory of both parties, but the game not only tests memory, but also requires the use of some confusion and fraud abilities.

At the beginning of the game, the chess pieces are usually placed on the pads one by one, and the position information of the pieces is hidden through cover and exchange.

In the middle of the game, the game will be more varied. Unless the memory is talented, it is necessary to make a good choice between watching the chess and scoring, and at the same time guess the chess pieces that the opponent remembers. When your opponent gets two points and you don’t get a point, you can also play a psychological game of "braggering". At this time, your opponent may choose to believe that you take one point in order to prevent you from directly winning. Then you can use the score to peek at the cards The ability, maybe it can reverse the win.

In addition to the two-player duel, the game also supports a four-player mode. Two people team up for PK. Of course, the memory of two people is better than one person. You can assign tasks. Each person can remember several specific chess pieces, but the same team must discuss it. Discuss openly, this will undoubtedly leak information. The other actions are basically the same as when playing with two players.

Generally speaking, this game is a very light board game among the board games. It is easy to carry and has a short single game time. It is very suitable for party warm-ups, or when you have free time, you can ask two friends to play anytime and anywhere.

Conclusion

From the quality of the two board games of "League of Legends", it can be seen that the leading companies attach importance to the field of board games. "Mechs Vs Minion" invited a great producer, with exquisite models, perfect rules, and full strategic acclaim! "TellStone: King's Gambit" has taken a lighter approach, with rather textured accessories and interesting game rules, making it very conducive to popularization among ordinary players.


In the future, will Riot and "League of Legends" continue to "fist" in the field of board games? For example, can you look forward to the actualization of the board game of "Legends of Runeterra"? Wait and see!










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